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Native iOS SDK

CocoaPods: pod 'BideaseSDK'. See integration guide.

2.2.2

  • Improve Maintenance release via BideaseSDK 2.2.2. No integration changes required.

2.2.1

  • New Bidding API: run the auction first with bid(...), then render the won bid later with load(bid:) — available on banner, interstitial, and rewarded ads, with notifyWin() / notifyLoss(withWinnerNetwork:winnerPrice:) for reporting auction outcomes. See Bidding API.
  • New Public API is now Objective-C-friendly — initialization, ad formats, and load config can be called directly from Objective-C. See the integration guide.
  • Change Banner ads no longer automatically present SKOverlay.
  • Improve More resilient ad rendering — if the WebView content process is interrupted, the ad fails gracefully without affecting the app. No integration changes required.
  • Improve More accurate impression timing and more reliable interactive (MRAID) creatives. No integration changes required.
  • Improve Performance optimizations in ad delivery and auction handling. No integration changes required.

2.1.3

  • Improve Internal build toolchain update. No integration changes required.

2.1.2

  • Improve Stability improvements in internal ad-rendering modules. No integration changes required.

2.1.1

  • Improve Performance optimizations in the banner ad lifecycle. No integration changes required.

2.1.0

  • Breaking LoadConfig no longer carries a privacyParams field. Privacy signals are now global on the SDK instance — set them via InitParams.privacyParams at init time or BideaseMobile.setPrivacyParams(...) at runtime.
  • New In-ad report button lets users flag bad creatives. No integration changes required.