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Unity Android Bridge

See the integration guide — pick AdMob or AppLovin MAX via the in-page switcher.

2.1.0

  • Breaking BideaseAdmobBridge.SetAppKey(string) and BideaseAppLovinBridge.SetAppKey(string) replaced with SetInitParams(string key, IDictionary<string, string> customProps = null). key == null throws ArgumentNullException.
  • Change Privacy signals are read from AdMob's RequestConfiguration / AppLovin MAX's consent settings at ad-load time — the Unity bridge does not expose a separate privacy API.
  • New In-ad report button lets users flag bad creatives. No integration changes required.