Unity Android Bridge
See the integration guide — pick AdMob or AppLovin MAX via the in-page switcher.
2.1.0
- Breaking
BideaseAdmobBridge.SetAppKey(string)andBideaseAppLovinBridge.SetAppKey(string)replaced withSetInitParams(string key, IDictionary<string, string> customProps = null).key == nullthrowsArgumentNullException. - Change Privacy signals are read from AdMob's
RequestConfiguration/ AppLovin MAX's consent settings at ad-load time — the Unity bridge does not expose a separate privacy API. - New In-ad report button lets users flag bad creatives. No integration changes required.